ASU: 0.212.004
Hello all!
New build and as such a new changelog. A lot of it is getting the quality of life to the place that I really want it to be, but there were some other changes - like how captive motes will now follow the player until the end of a run. I can't really take credit for that idea though - it belongs to someone who saw it and thought that that's how it worked, then was disappointed that it didn't.
Anywho, enough of my rambling
Changelog:
Version: 0.212.004
Updates:
-Dungeon Master
-Adjusted the time based offset for spawning
-Added support for very rare tiles
-approximately 5% of all rare tiles will spawn as a very rare
-Player Character
-Increased the max number of visible follower motes
-14 -> 30
-Naan
-Slash
-Lowered healing per level from 2.5 + 1.0 / level -> 2.0 + .05 / level
-Captive Motes
-When rescued will now follow the player a la active motes
-Will stop following once the run is finished
-Added a minimap icon for captive motes
-Difficulty now affects the possibly rarity of caged motes, with higher difficulties increasing the likelyhood of rarer motes
-Added a town-wide *building* which allows for visual differences between difficulties
-Added a unique icon for the Smoking Room NPC, who I just now realize doesn't have a name
-Gave the Smoking Room NPC a name: Oriilou'sii -Keili for "a small one who floats"
-Added an icon for the character recruitment NPC who also didn't have a name
-Seth'mii is now her name
-Lowered the volume of the *Air Mote*'s explosion effect
-Added all the necessary base data for the next level, the Blistering Beach
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**Bug Fixes:**
-Fixed a bug where the caged mote map icon would remain after the caged mote was rescued
-Fixed an issue with *Phantasmal Palace* where it did not rise to the same height level as normal walls in CG
-Fixed the Soul Seller's close button overlapping parts of the rest of the widget
-Fixed some longstanding compiler issues with the *Mote Interaction Interface*
-Fixed a bug where the dungeon time display wasn't resetting after beating SG
Get A Storm Unsung: Demo
A Storm Unsung: Demo
Status | Released |
Author | Clouds Of Glass Games |
Genre | Action |
Tags | 3D, Fantasy, Roguelite, Singleplayer, Third Person, Unreal Engine |
More posts
- ASU: 0.212.006Apr 11, 2024
- ASU: 0.212.002Mar 07, 2024
- A Storm Unsung: DemoFeb 18, 2024
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